3/22/2023 0 Comments Importing jpg formzWhy does FormZ slow down with just imported lines from a DWG? Even basic things like floorplan DWGs come in to Rhino perfectly just like they would in AutoCAD, with all the Blocks, Text, Hatch, Colors, etc, and you can easily have multiple, complex plans visible in the modeling window without it slowing to a crawl like the same file does in FormZ. You will laugh at how easily Rhino imports outside file types compared to FormZ. Given the likely future of 3D work requiring collaborating with all sorts of 3D assets, this should be of particular focus on any future formZ update, as without it, there may be no future for FormZ outside of basic modeling and texturing. There's many things that import better into FormZ 6,7,8 than 9, and many things that just never imported well to begin with. It's interesting to see how many other people are starting to really struggle with this in FormZ. Then there's this importing 3rd party models problem. This worries me because UI changes should be some of the easiest to rectify. It's entirely fixable, but we are rarely seeing these updates despite many requests from all sorts of users. FormZ's UI is now so oddly put together that it looks like pieces from completely different puzzles. But recent changes to the UI (Stupidly separate and BUGGY Inspector Palette, Tool Options palette that won't stay still, Missing and ghosting palettes, cut off text, etc) have made even modeling quickly in it an annoyance that it doesn't need to be. The same goes for the basic texture mapping and it's great visual interactivity. Especially, tools like the 3D Wall tool, Hole Tool, and Reshape are incredibly fast and powerful due to their visual interactivity. I love FormZ for it's general solid modeling quickness. I have seen many posts asking for help over the years and the forum has been very good at responding. As a last resort you can also ask us here in the forum if any of us can translate it for you. There are probably a few others out there. I believe that they had a file size limitation. I remember there being websites that would translate models into various formats for free. I hate to suggest that you need to own another piece of expensive software just to get your model into Z but you just have to get creative on how to accomplish this. They also tend to group lots of things together which need to be exploded. The modelers often apply a TurboSmooth modifier which can create very dense meshes that need to be optimized. Furniture models in particular can be troublesome if built in Max. Once in there I start to clean them up a bit and then re export out. In particular I resort to Max and Rhino which import most models instantly and flawlessly. I am also fortunate to own a few other programs that I rely on from time to time when I can't get Form.z to properly import. Force quit the program and then restart and you will now be able to import the next model. Open the task manager and the manager screen is flashing rapidly. If I try to import a second model the program hangs. One problem I have been having lately is that I can only import one model. I wish I could use it more because it handles texture maps a bit better but I have found that on some models it scrambles the geometry in random arrangements. Personally I prefer to use OBJ format most of the time if it is available. They come in a variety of formats and each one has its own unique problems. I tend to use a lot of outside models in my business, from architects and from sites like 3dSky and TurboSquid. Form.z is trying to create solids out of surfaces which can become problematic. The slow speed of import stems from the fact that Form.z is a solid modeler while most other programs are surface modelers. This has been one of my biggest hurdles when using Form.z.
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